enclose.horse

Daily horse-fencing craze has Wordle vibes and UI drama, and everyone’s bragging

TLDR: Enclose.horse is a daily puzzle where you fence in a horse for points, cherries add bonuses, and you only get one submission. Fans love the Wordle-like compare-and-brag, while others gripe about fiddly controls and 3D walls, and ask for a one-click 'optimal vs mine' view.

The internet just discovered its new daily fix: enclose.horse, a minimalist puzzle where you fence in a cartoon pony, snag cherries for bonus points, and pray your one shot submission sticks. With limited walls and a horse that refuses to swim or walk diagonally, players are flexing bigger pen energy while comparing scores and escape routes.

Cue the comments: someone kicked things off with the ultimate origin myth—“Which came first, the game or the domain?”—and the thread galloped from there. The hottest take is the Wordle vibes: one puzzle per day, different solutions, tons of post-game bragging rights. But not everyone’s neighing happily. Firefox folks grumbled about fiddly right-clicks pulling up menus mid-fence, and aesthetic purists want the 3D wall spillover gone: “Just give me clean, filled squares!” Strategy nerds want a button to flip between their attempt and the optimal layout so they can cry—or celebrate—instantly.

Despite the nitpicks, the mood is oddly wholesome: “Enjoyed that… Looking forward to tomorrow’s!” People are already theorycrafting cherry traps, hovering the horse to peek at his escape logic, and sharing “I almost had him!” memes. Today’s drama: cute game, single submission pressure, and a community racing to out-fence each other every day.

Key Points

  • Players place walls on grass tiles to enclose a horse.
  • The number of walls available is limited, requiring strategic placement.
  • Horses cannot move diagonally or cross water tiles.
  • Enclosed cherries add +3 points to the score.
  • Bigger enclosures yield higher scores, and players have only one submission.

Hottest takes

“Which came first — the game or the domain name?” — lukebechtel
“The game dynamic feels a bit like Wordle” — divbzero
“the fact that the walls spill over the square boundaries is very annoying” — zem
Made with <3 by @siedrix and @shesho from CDMX. Powered by Forge&Hive.