In Case of Emergency, Make Burrito Bison 3

Fans nostalgic, others cry cash grab as ‘under a rock’ jab ignites comments

TLDR: Developers admitted they made Burrito Bison 3 to recover from a flop and took it free-to-play on mobile, calling it a success. Comments split between warm nostalgia and sharp skepticism, roasting a 'live under a rock' line, a 50MB blog loader, and asking whether the bison actually saved the studio.

The devs behind viral Flash hit Burrito Bison confessed they made the third game, Launcha Libre, to stay afloat after their console party title flopped. They moved to mobile with a free-to-play model (download free, optional purchases) and say it’s been a success. The comments? A spicy stampede.

Old-school fans flooded in with nostalgia. One reminisced about taking sibling turns on Kongregate, yelling “hit the cop bear!” Others backed the studio, calling the console detour a brave but “niche” risk. It’s the feel-good camp: let devs eat, let the bison fly.

Then came the backlash. The post’s cheeky “living under a rock” line sparked a pile-on—“If you don’t play mobile games, you live under a rock?” scoffed one user. Skeptics questioned the “success” narrative; another pointed out this was the **last blog entry—nine years ago—**and asked if the bison really saved the studio. Cue ominous music.

And in a very 2017 subplot, someone roasted the 50MB blog loader—“can’t even see the page until it’s done!”—turning the comments into a roast of bloated web design and mobile monetization alike. Verdict from the crowd: equal parts love letter, side-eye, and meme-fueled interrogation of what “success” actually means.

Key Points

  • Burrito Bison: Launcha Libre released in November 2016 on web, iOS, and Android.
  • The team waited over four years after Burrito Bison Revenge (2012), focusing mainly on porting older titles and producing a few jam games.
  • They built the third Burrito Bison primarily to recover financially after Toto Temple Deluxe underperformed.
  • They adapted the Burrito Bison formula to free-to-play mobile, added many new features, and report early mobile success.
  • They considered Kickstarter, Canada Media Fund, and bank loans but rejected them due to time, uncertainty, or reluctance to borrow; Kongregate’s 2015 event is cited in their decision context.

Hottest takes

"If you don’t play mobile games, you live under a rock?" — ramon156
"Also doesn’t let you see the page until it’s downloaded more than 50MB" — chrismorgan
"9 years later ... did Burrito Bison 3 save them?" — ralfd
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