April 7, 2026
Rust vs C cage match, with bartenders
RSoC 2026: A new CPU scheduler for Redox OS
Redox gets a smarter task juggler with big speed boosts — and a 'no C, right?' pile‑on
TLDR: Redox OS replaced its old task scheduler with a smarter system that prioritizes important apps and shows big speed gains under heavy load. The comments fixated less on the numbers and more on whether Redox is “pure Rust” or still leans on C/gcc to boot, sparking a familiar Rust-vs-C curiosity.
Redox OS just swapped its old “everyone gets a sip” Round Robin scheduler for a new Deficit Weighted Round Robin setup that can actually give VIPs (like your audio and UI) the front of the line. The dev’s barroom analogy sold it with drama—angry VIPs, fired bartenders, and all—and the benchmarks were even spicier: a 150‑FPS bump in the Redox 3D demo and roughly 1.5x faster on heavy CPU tasks under load. Translation: under stress, your apps feel snappier.
But the community spotlight immediately swung to a different plot twist: “Wait, there’s a full Rust OS this far along?” One top comment asked whether Redox boots straight from assembly into Rust or still leans on C and gcc (the classic C compiler) to get things started. That single question lit up the age‑old flame: Rust‑purity vs. pragmatic bootstraps—is Redox all‑Rust, or is there still a little C in the basement? While the post itself explains how the new scheduler avoids starving low‑priority tasks, the crowd’s vibe was equal parts impressed and curious, poking at the “how Rust is it really?” angle.
Meanwhile, the blog’s bartender‑and‑bouncer story practically begged for memes: VIP audio stacks skipping the line, background jobs relegated to the “cheap token” queue, and a system that finally knows who to serve first. Speed wins were the headline, but the comment energy was all about Rust cred and what’s under the hood.
Key Points
- •Redox OS replaced its legacy Round Robin scheduler with a Deficit Weighted Round Robin (DWRR) scheduler.
- •The new scheduler introduces process prioritization via multiple weighted queues.
- •Under heavy load, Redox reports ~150 FPS gain in the pixelcannon 3D demo and ~1.5× more operations/sec for CPU‑bound tasks.
- •Responsiveness improves, especially for interactive I/O‑bound processes; under light load, behavior remains similar to RR.
- •Performance measurements were conducted with the schedrs tool.