'Kitten Space Agency' Is the Spiritual Successor to 'Kerbal Space Program'

Space game fans are hyped, but the kitten-vs-capybara war has already begun

TLDR: Kitten Space Agency is a new space-building game from a former SpaceX engineer and the original Kerbal creator, aiming to succeed where the troubled Kerbal sequel stumbled. Fans are hopeful, but the comments are already fighting over the kitten theme, joking about capybaras, and demanding Mac support.

The big news is that Kitten Space Agency wants to be the next great rocket game after Kerbal Space Program — and it’s got some serious pedigree behind it. One developer spent nearly 12 years helping build software at SpaceX, and the creator of the original Kerbal is also on board. That alone has fans leaning in hard, especially after the messy flameout of Kerbal Space Program 2, which still hangs over this genre like a broken satellite. In plain English: players got burned once, and they are not eager to be fooled again.

That’s where the comments get juicy. A lot of the community is surprisingly optimistic, with one fan saying the project looks in a “much better direction” than the sequel disaster they were glad to dodge. But the real drama? The mascots. Some people are fully ready to trust the power of internet cat obsession, calling kittens a “master stroke” because, well, this is the internet and cats basically own it. Others are already nitpicking the vibe, mourning the loss of the original green space goobers and declaring the “cutesy baby kittens” a miss — with one rogue commenter demanding capybaras instead. Yes, the animal branding discourse has officially launched before the rockets have.

There’s also a practical mini-revolt brewing, with at least one Mac user begging, in gloriously tired terms, to let them play on their main computer instead of “unfucking” old gaming machines. So the mood is clear: fans want redemption, they want a smooth launch, and they absolutely want to argue about whether kittens are genius or cringe. The game may be in pre-alpha, but the comment section is already at full thrust.

Key Points

  • RocketWerkz is developing Kitten Space Agency as a spiritual successor to Kerbal Space Program and has released a pre-alpha build.
  • Former SpaceX Flight Software Engineer Stefan Moluf is now a programmer at RocketWerkz and is a key voice explaining the project.
  • Dean Hall leads the RocketWerkz team on the project, and original Kerbal Space Program creator Felipe Falanghe is also involved.
  • The article says Kerbal Space Program 2 suffered development problems, mixed early access reception, and stalled after 2K Games shut down Intercept Games.
  • RocketWerkz says KSA is being built on a stronger technical foundation to improve scale, performance, and seamless transitions across the game world.

Hottest takes

"should have gone with a more serious animal like capybaras" — rowanseymour
"Using kittens is a master stroke" — pohl
"Let me know when I can run it on my Mac" — throwaway27448
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